Six Realms, 00:34, a mass of black chrome arms

Six Realms

FormatMusic Video · 3'15"Aspect2.35 : 1 · 24 fpsMethodFull AIYear2026CreditsDirector · Storyboards · Generation · Edit · Grade: Way Wang
CaseWork 01
The problem

A goth metal track whose lyrics are the Great Compassion Mantra in pinyin. No artist, no budget for sets. A complete music video about the six realms of rebirth, with the band inside every one of them.

Judgement calls

No human faces. Faces and hands are where AI breaks first, so the whole film is liquid metal and light.

The thousand-armed Guanyin started from a statue reference and kept growing a torso; a reference of arms alone fixed it. The drummer always grew an extra arm in generation, so drummer shots were dropped for hand close-ups. The first band was sent back for “big head, short legs, cartoon proportions” and rebuilt on a real-body proportion base.

Each realm's tempo follows the song: Deva slow, Asura fastest, Animal slowest, Hell out of control. 57 rejected takes are kept, each with the reason it was cut.

What the client gets

A finished 3:15 music video in 2.35:1. From kick-off to a cuttable full film: days.

For bands and labels: no shooting budget, and still a film that can go to festivals. For advertisers: a world of texture and light is where AI is steadier than live actors.

Six Realms · full film · 3'15" · 2.35:1 · sound on · all stills below are frames from the final cut

00:22 · Deva · the singer rising from gold
00:22 · Deva · the singer rising from gold
00:44 · Deva · the drop
00:44 · Deva · the drop
01:18 · Human · tunnel with clerical-script lyric card
01:18 · Human · tunnel with clerical-script lyric card
01:34 · Animal · black threads
01:34 · Animal · black threads
02:04 · Hungry ghost · bone pile
02:04 · Hungry ghost · bone pile
02:34 · Hell · lava
02:34 · Hell · lava
03:06 · Asura · mirror spikes
03:06 · Asura · mirror spikes
03:11 · the thousand-armed Guanyin appears
03:11 · the thousand-armed Guanyin appears

57 rejected takes, and why

The craft in AI film is not generation. It is knowing what cannot be used. A selection, with original file names.

TX-07_v2 extra arms
TX-07_v2_多臂

Extra armsThe drummer grows a third arm on the third hit. Drummers always do in generation, so they were cut for hand close-ups.

TX-02_v1 cartoon proportions
TX-02_v1_頭大腿短

Cartoon proportionsThe singer reads like a toy. The whole band was rebuilt on a real-body proportion base.

TB-01 drapery
TB-01_布

DraperyThe spec said “drape” and the model delivered a sheet of cloth. The word was banned; the flow of liquid is described instead.

TB-04 crawling out from the side
TB-04_旁爬

Crawling in from the sideThe figure enters from the edge. The rise of the liquid surface has to be the figure itself.

BP-01_v2 wax
BP-01_v2_蠟像

Dead materialThe black oil stops flowing and reads as wax.

AX-05_v1 stretched figure
AX-05_v1_人拉長10頭身

Ten heads tallAn Asura-realm player stretched. This is what happens without a proportion lock in the spec.

CV-01_v2 stage and arches
CV-01_v2_散站

A stage and archesThe background grew a stage and a light rig. There are no stages in the six realms. The whole batch was cut.

T-01 ripples
T-01_漣漪湧起

Ripples too loudThe opening surged in rings. The brief was a calm, barely moving surface with a flickering light revealing the thousand arms. Regenerated.

Reference: Avalokitesvara statue

REF · A_avalokitesvara

The first thousand-arm reference was a statue. Generation kept growing a torso.

Reference: arms only

REF · C0_hands

Arms only. This is the hand the film needed.

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